24 Mesh – Glitter inks
30 Mesh – Shimmer/Crystalina inks
60 Mesh – Team Wear, player numbers, puff inks, metallic inks.
80 Mesh – Cold Peel & Hot Split transfers, heavy white underbase.
110 Mesh – Regular artwork with average details, no very fine lines or halftones
125 Mesh – Regular artwork with average details, no very fine lines or halftones
140 Mesh – Regular artwork with average details, no very fine lines or halftones
160 Mesh – Semi-detailed artwork, large halftones.
200 Mesh – Underbase for detailed prints and artwork, halftones, index color.
230 Mesh – Very detailed artwork, halftones, index color
305 Mesh – 4 color process color printing, overprint colors for simulated-process, fine halftones, very detailed art.
These mesh counts apply to textile and hard goods as well. For printing with solvent based inks on ad specialty products, mesh counts of 230-305 will usually produce desired results as a thin ink deposit is usually indicated.
For more details and information, welcome to send requirement to sales@paiouscreenmesh.com, or you can reach us at Tel/Whatsapp/Wechat: +86 19932893768
